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The general trademark of a manufacturer by which the consumer knows its products. A manufacturer can have multiple brand names. Some manufacturers license their brand names to other producers.
Product name:
Product name is a brand's identification of a product, often a model name, but not totally unique as it can include some product variants. Product name is a key part of the Icecat product title on a product data-sheet.
Article code :
The brand's unique identifier for a product. Multiple product codes can be mapped to one mother product code if the specifications are identical. We map away wrong codes or sometimes logistic variants.
Category :
The graphics card, also known as the video card, is the complete graphical subsystem of the PC. It is responsible for the quality and speed of video processing. For users that wish to play games or work with multimedia applications, it is especially important to have a video board with a high performance graphics processor and enough memory.
Video Cards
Data-sheet quality: created/standardized by Icecat
The quality of the data-sheets can be on several levels:
only logistic data imported: we have only basic data imported from a supplier, a data-sheet is not yet created by an editor.
created by CLUB3D: a data-sheet is imported from an official source from a manufacturer. But the data-sheet is not yet standardized by an Icecat editor.
created/standardized by Icecat: the data-sheet is created or standardized by an Icecat editor.
Included since: 02 Nov 2006
The date Icecat noticed for the first time that this product was included in the price list of a channel partner
Info modified on: 11 Aug 2016 14:30:59
The date of the most recent change of the data-sheet in Icecat's system
Product views: 9960
This statistic is based on the 61744 using ecommerce sites (eshops, distributors, comparison sites, ecommerce ASPs, purchase systems, etc) daily downloading this Icecat data-sheet since 02-11-06 Only sponsoring brands are included in the free Open Icecat content distribution as used by 60104 free Open Icecat users.
Long product name CLUB3D RADEON 9550SE 128MB DDR:
The short editorial description of CLUB3D RADEON 9550SE 128MB DDR

Marketing text CLUB3D RADEON 9550SE 128MB DDR

The official marketing text of CLUB3D RADEON 9550SE 128MB DDR as supplied by the manufacturer
Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control
2.0 Pixel Shaders support up to 16 textures per rendering pass
New F-buffer technology supports pixel shader programs with unlimited instructions
128-bit, 64-bit & 32-bit per pixel floating point color formats
Multiple Render Target (MRT) support
Shadow volume rendering acceleration
Complete feature set also supported in OpenGL® via extensions

2x/4x/6x full scene anti-aliasing modes
Adaptive algorithm with programmable sample patterns
2x/4x/8x/16x anisotropic filtering modes
Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options

3-level Hierarchical Z-Buffer with early Z test
Lossless Z-Buffer compression (up to 24:1)
Fast Z-Buffer Clear
Z cache optimized for real-time shadow rendering

2nd generation N-Patch higher order surface support
Discrete and continuous tessellation levels per polygon
Displacement mapping

Seamless integration of pixel shaders with video
FULLSTREAM™ video de-blocking technology

Noise removal filtering for captured video
MPEG-2 decoding with motion compensation, iDCT and color space conversion

All-format DTV/HDTV decoding
YPrPb component output
Adaptive de-interlacing and frame rate conversion

Dual integrated display controllers
Dual integrated 10-bit per channel 400 MHz DACs

Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP ready)
Integrated TV Output support up to 1024x768 resolution
Windows® Logo Program compliant
Short summary description CLUB3D RADEON 9550SE 128MB DDR:
This short summary of the CLUB3D RADEON 9550SE 128MB DDR data-sheet is auto-generated and uses the product title and the first six key specs.
CLUB3D RADEON 9550SE 128MB DDR, GDDR, Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or compatible with AGP 4X (1.5V), 8X (, AGP 8x, 2048 x 1536 pixels, AGP 4X (1.5V), 8X (0.8V), Windows 2000 Windows XP Windows Media Center Edition Linux
Long summary description CLUB3D RADEON 9550SE 128MB DDR:
This is an auto-generated long summary of CLUB3D RADEON 9550SE 128MB DDR based on the first three specs of the first five spec groups.
CLUB3D RADEON 9550SE 128MB DDR. Maximum resolution: 2048 x 1536 pixels, Processor front side bus: 250 MHz. Graphics adapter memory type: GDDR, Memory bus: 128 bit, Memory clock speed: 400 MHz. Interface type: AGP 8x. DirectX version: 9.0. Minimum system requirements: Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or compatible with AGP 4X (1.5V), 8X (
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Maximum resolution*
The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels.
2048 x 1536 pixels
Processor front side bus
A computer communications interface used to connect the processor to the rest of the computer, except the cache (and possibly other processors).
250 MHz
Graphics adapter memory type*
The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate.
Memory bus*
Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC.
128 bit
Memory clock speed
The frequency at which the memory (e.g. RAM) runs.
400 MHz
Ports & interfaces
Interface type*
An interface is the point of interaction with software, or computer hardware, or with peripheral devices such as a computer monitor or a keyboard. Some computer interfaces such as a touchscreen can send and receive data, while others such as a mouse or microphone can only send data. A standard interface, such as SCSI, decouples the design and introduction of computing hardware, such as I/O devices, from the design and introduction of other components of a computing system, thereby allowing users and manufacturers great flexibility in the implementation of computing systems.
AGP 8x
TV tuner integrated*
Device has an in-built TV tuner.
DirectX version*
DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system.
System Requirements
Minimum system requirements
Intel Pentium 4/III/II/Celeron, AMD K6/Duron/Athlon/Athlon XP or compatible with AGP 4X (1.5V), 8X (0.8v) or Universal AGP 3.0 bus configuration (4X/8X).
128MB of system memory
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Technical Details
The other products, software and hardware this product can be used with.
AGP 4x, 8x
Other features
Mac compatibility
Product can be used with Apple Mac software and/or hardware.
Power requirements
AGP 4X (1.5V), 8X (0.8V)
Compatible operating systems
List of desktop operating systems tested as compatible with this product.
Windows 2000
Windows XP
Windows Media Center Edition